April 10th, 2008

Cameratown.com, has adapted their portal for the iPhone. It provides all the latest news from the world of photography. Be it point and shoot cameras, dSLR’s, lenses, software or some other camera related gadgets. You will also find product reviews, tutorials and great deals.

So, whether you are amateur or a pro, you will find something useful for yourself. To visit this portal, go to Cameratown.com/mobile
Ron Risman from CameraTown said, “The World’s First Photography Portal for the iPhone was launched today by Cameratown. The new site, specifically designed for Apple iPhone and iPod Touch users, provides readers with quick access to “what’s new” in photography. Visitors can easily find the latest camera reviews from the best and most trusted sources around the web, new product announcements, the latest headline news, and camera information by brand and model. Photography information is now more accessible than ever. Visit iphone.cameratown.com today.”

Thanks: LetsGoDigital

April 2nd, 2008
Sprint hopes to trump Apple and AT&T this summer with a touch-screen smartphone that uses its $99 unlimited voice, data services, and text messaging plan.
The Instinct touch-screen phone includes a 3-inch display and multimedia capabilities to compete with the Apple iPhone.
(click for image gallery)
With their sights clearly on the Apple iPhone, Sprint Nextel (NYSE: S) and Samsung on Tuesday introduced a touch-screen phone with a 3-inch display, multimedia capabilities, and QWERTY keypad. Dan Hesse, president and chief executive of Sprint, unveiled the Instinct at the CTIA Wireless conference in Las Vegas. Available this summer, the smartphone represents Sprint’s direction of offering devices that give consumers everything they want from a wireless carrier: voice, data, and multimedia services. “People want the whole package,” Hesse said during his keynote speech. The Instinct has the same look as the popular iPhone, which has a larger screen at 3.5 inches. Both devices, however, are similar in size and weight. The Instinct measures 4.57 inches by 2.17 inches and weighs 4.4 ounces, while the iPhone is 4.5 inches by 2.4 inches and weighs 4.8 ounces. The Instinct, which is exclusive to Sprint, runs on the carrier’s high-speed CDMA EV-DO Rev A network for text messaging, e-mail, and connecting to the Web. The smartphone has a 2-megapixel camera for still pictures and video recording and comes with a 2-GB MicroSD memory card that’s upgradeable to 8 GB. The device supports the Bluetooth wireless standard for connecting to peripheral devices but does not support Wi-Fi for connecting to the Web. The iPhone, on the other hand, supports Wi-Fi. The Instinct has GPS-enabled audio and visual turn-by-turn driving directions. The system, which is powered by TeleNav, also includes one-click traffic rerouting and more than 10 million local listings. For Web search, the smartphone usesMicrosoft (NSDQ: MSFT)’s Live Search. For entertainment, the Instinct can access Sprint’s video-programming network, which includes sports, news, and TV shows, and the Sprint Music Store, which sells tunes for 99 cents each. Pricing for the Instinct will be disclosed later. The device, however, requires the user to subscribe to the Sprint Everything pricing plan, which provides unlimited data starting at $70 a month. Hesse said Sprint’s strategy is to simplify pricing by offering one price for unlimited use of all its services. The company recently introduced the “Simply Everything” plan, which includes unlimited voice, data services, and text messaging for $99 a month. “We think Simply Everything kicks off a new era in wireless,” Hesse said. Hesse predicted that consumers would favor all-you-can-eat plans over pricing based on “buckets” of minutes or limited data access, which are too confusing. “Nostradamus couldn’t predict what your phone bill will be,” he said. For future Internet connectivity, Sprint remained committed to WiMax, which Hesse said would eventually give the company a “two-year market advantage” in providing higher Internet speeds to customers. “WiMax is not slide-ware,” he said. “It works now.” Sprint’s XOHM WiMax business unit is testing the high-speed service in Chicago and the Baltimore-Washington area. [Thanks: http://www.informationweek.com]
March 31st, 2008

San Francisco based software development house specializing in games development tools, Unity Technologies announced plans to support the iPhone with their Unity engine. Unity engine is the core technology that facilitates creation of games for the desktop, web, and now the iPhone.

The Unity engine offers all the features one would expect from a full scale engine, with anything from integrated editor, physics, shaders and terrain mapping support, network gaming support, and more. It is currently being used by Smashing Ideas, Trigger, Freeverse, Shockwave.com, NASA Jet Propulsion Laboratory, Flashbang Studios, ThreeMelons and Skyworks Technologies, among others.

iphone games unity

“With iPhone support, Unity is poised to become the single source for game developers who want to create best-of-breed, 3D-quality games that can be easily and quickly ported to all platforms, including consoles, devices, PC/Mac, and now, the iPhone,” said David Helgason, CEO of Unity Technologies. “Specifically, Unity’s support of iPhone addresses the developer’s need to create more and better mobile/portable games that support the consumers ‘on-the-go’ lifestyle.”

Unity has created an iPhone beta program that will provide hands-on support to drive 3D content creation and deployment of mobile games. Game developers who are interested in joining the iPhone support program should contact Unity at iphone@unity3d.com

Unity Indie, the more simplified edition of the engine costs a symbolic $199, while the Unity Pro will cost you from $1500 to $2000. Free trials are available, though.

[Thanks: http://www.iphoneworld.ca]


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