‘Uno’ for the iPhone Now Available in App Store!

Posted in iPhone Game, iPhone News by admin. Published November 19th, 2008

Fans of the classic card game, Uno, rejoice… the game is now for sale in the App Store! Gameloft brings us Uno in all of it’s glory along with a multiplayer mode! (Online via 3G or WiFi)

Play the classic card game that’s #1 for fun with friends and family. In single or multiplayer, playing UNO has never been so fun and easy, thanks to a brand new gameplay system! Simply drag & drop cards using your finger on the screen for intuitive control, and be the first to get rid of all your cards.

All your favorite Action Cards are here: Wild, Reverse, Draw 2 and more! Customize your game with 9 different rules including 7-0 and Jump-in. Play against the AI or your friends: use only one iPhone or play with multiple devices through a WiFi connection. Take on increasingly hard challenges in Tournament Mode.

All of this Uno action can be yours for the fair price of $7.99. Feeling lucky and want to challenge me to a game? Head on into the iTunes App Store and get your game on!

[Thanks: http://www.theiphoneblog.com]

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OrbLive Update Enables 3G & EDGE Live TV Streaming on iPhone, on App Store

Posted in iPhone Game by admin. Published November 9th, 2008

Orb today updated their OrbLive client for iPhone and iPod touch. Today’s update enables the ability to watch Live TV (streamed from a host PC) to iPhone over 3G and EDGE connections.

Previously, Apple has blocked such uses of the 3G network, forcing people to use Wi-Fi for such connections. For example, VoIP providers are required to force their applications to use Wi-Fi before submitting them to Apple for approval. In addition, the first release of OrbLive for iPhone also had this restriction.

Because of Orb’s approval, it may have a chilling effect on Apple’s ability to restrain others, such as Slingbox, from following suit. If Apple were to permit OrbLive to stream TV live, and block Slingbox, that would be a clear, illegal, anti-competitive business practice. Apple maintains monopoly control over what applications are published and distributed to iPhone, a legally suspect process which we have covered previously.

It may also be possible that the update was approved by mistake. Apple previously approved NetShare, an internet sharing application, which permitted iPhone to sling its internet connection to notebooks and other Wi-Fi connected devices. However, hours after being posted on the App Store, and thousands of purchases, Apple quickly removed the application. Months later, Apple informed NetShare’s developers that the application would not be permitted on the App Store.

The impact of this application is questionable, if thousands of users began streaming Live TV 24/7, it could have a crippling effect on some AT&T markets. AT&T continues to suffer capacity and local-loop bandwidth issues in some areas of their 3G network, largely due to the expanded bandwidth usage of iPhone and iPhone 3G.

[Thanks: http://www.phonenews.com]

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