With just a couple of months until the iPhone 6′s expected release date in September, a new video strongly suggests that the device will have a 4.7-inch sapphire glass display. The video apparently shows the front panel of an iPhone 6, direct from the production line in China (sourced by Sonny Dickson, who has a pretty good record with iPhone leaks and rumors). If this really is the iPhone 6 sapphire glass front panel, prepare to be excited: This thing is virtually indestructible, withstanding extreme scratch and bend/torque tests.
The video, published by Markus Brownlee, shows a 4.7-inch iPhone 6 front panel. It is virtually identical to the iPhone 5S front, but scaled up by about 50%. The iPhone 6 screen aspect ratio appears to be the same 16:9 as the iPhone 5S, but presumably the resolution of the iPhone 6 will step up to 1920×1080 (or maybe even higher, if Apple wants to reclaim the pixels-per-inch crown). The panel came from famed iPhone leaker Sonny Dickson, who appears to be well connected with Apple’s Chinese production line.
Even a cursory glance at the iOS titles available in the App Store will show a huge number of games available. More than Sony or Nintendo, Apple is in the driving seat of mobile gaming. The launch of the iPhone 5 continued to push the design envelope available to developers, but it’s the iPad mini that is going to have the bigger impact on the iOS gaming world.
The size and weight of the iPad mini make it a very good choice as a gaming machine. It’s much more portable than the iPad so easier to carry, it’s lighter and thus easier to hold and move for tilt controlled gaming, but unlike the high performance benefits of the iPhone 5, the iPad mini’s biggest contribution is going to be a consolidation of the platform.
The defining feature of the iPad mini is the 7.85 inch screen. It’s not a retina screen, so the obvious conclusion is that gaming is not going to be a good experience. And that conclusion is wrong. Keeping an identical resolution to the iPad 2 means that huge amounts of already written code will run on the iPad mini with no alterations required.
Working with iCloud is fairly simple, but you need to know the ground rules if you plan to start storing your documents in the cloud.
The new dream in computing is keeping all of your files in “the cloud,” on remote servers that you can access from anywhere at any time. Apple’s cloud-based syncing and storage service, iCloud, debuted in June 2011. Still, only since the release of OS X Mountain Lion that enough applications have started to support iCloud document syncing for this feature to be useful. Working with iCloud is fairly simple, but you need to know the ground rules if you plan to start storing your documents in the cloud.