It should come as no small surprise for those still waiting for some kind of tethering option for their iPhones, but Apple’s iPad, scheduled to launch April 3, probably won’t support tethering either. That’s according to Steve Jobs himself, who made the brief–if not curt–announcement in response to an emailed question from Swedish record producer Jezper Söderlund.
It’s a fair question to ask, as the tethering situation for Apple’s iPhone can be confusing enough as-is. Officially, the iPhone can share its mobile or WiFi connection with an attached desktop or laptop. It’s not a question of the phone’s technology; it’s a question of the phone’s carrier. AT&T, the iPhone’s sole carrier in the United States markets, doesn’t yet support tethering. Though it promises to bring this feature to iPhones eventually, there’s been no set date for deployment—just a promise that it’ll come “at some point in the future,” says AT&T spokesman Mark Siegel.
So you’ve got some disposable income burning a hole in your pocket, an iPhone or iPod touch at hand and you fancy a new game to help those Sunday afternoons fly by.
Huzzah – but hold tight, there’s a slight problem.
Once iTunes has fired up, you’re greeted by a bewildering number of apps to trawl through, many of which would seem overpriced if they were free.
The bottom line is nobody wants to waste their hard-earned on something terrible.
Hence TheGameTrail. No, it’s not a scenic walk for iPhone apps, it’s a free app (and website) designed to help you find what you need within the App Store jungle.
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